Friday, 28 April 2017

Overwatch patch 2.11 adds new tie-breaking rule to Competitive Play, fixes Genji’s ult issue for high latency players

Overwatch’s update 2.11 improved Genji’s ultimate on higher-latency connections, and removed the 1% rule from Competitive Play.

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Blizzard has released a new Overwatch patch overnight. Update 2.11 (or 1.10.1.2), is now available on PC, PS4, and Xbox One.

The most interesting change in update 2.11 has to do with the way tie-breaking works in Competitive Play. After revealing the change last week, Blizzard has now gone ahead and implemented it. Basically, teams are now required to capture at least 33% of the objective on Assault, and Assault/Escort maps.

Previously, the team with the highest capture percentage would win as the system used to be triggered as soon as even 1% of a point was captured. This changed the game in a way Blizzard had not intended.

Genji’s Dragonblade ultimate ability now has a slightly increased swing speed at higher latency, after players reported having less swings when activating it.

Find the full patch notes below:

Competitive Play

  • On Assault and Assault/Escort Maps, teams now need to capture at least 33% of the objective before the tie-breaking system is activated

General bug fixes

  • Fixed a crash that could occur during the end-of-round screen

Arcade bug fixes

  • Fixed a bug that prevented the payload from showing damage until after the escort phase in the Overwatch Uprising brawl
  • Fixed a bug that allowed players to get under the payload using certain heroes’ movement abilities in the Overwatch Uprising brawl
  • [PC] Fixed a bug that caused the payload’s health bar to interfere with the scoreboard, forcing players to hold down the spacebar to view the scoreboard in the Overwatch Uprising brawl
  • Fixed a bug that caused Genji’s “You’ve rescued me again, Dr. Ziegler” voice line to play after being resurrected in the Overwatch Uprising brawl, regardless of which hero performed the resurrection
  • Fixed an issue causing the chat window to block the ‘refresh’ button when the Overwatch Uprising leaderboards were open
  • [PS4] The “Handle With Care” Achievement now correctly states the payload must remain above 80% health
  • [PS4/XB1] The Overwatch Uprising scorecard now correctly tracks stats from Sombra’s Hack
  • [PS4/XB1] The Overwatch Uprising scorecard now correctly tracks Ana’s healing stats

Custom games and game browser

  • Fixed a bug that prevented the ‘Start Game Mode’ button from appearing when creating a Capture the Flag or Elimination game

Heroes

  • Fixed a bug that gave Genji’s Dragonblade ability a slightly increased swing speed while at a higher latency. Dragonblade’s default swing speed has been slightly increased to compensate
  • Fixed a bug that prevented Genji’s Dragonblade ability from registering hits correctly
  • Fixed a bug to prevent hit effects from being inflicted on D.Va’s human form while piloting the mech
  • [PS4/XB1] Fixed a bug causing D.Va’s hair to appear inflexible during her Selfie highlight intro when her Palanquin skin was equipped
  • [PS4/XB1] Fixed a bug causing the ice on Pharah’s Frostbite skin to stretch when her Flair emote was activated
  • [PS4/XB1] Fixed a bug causing textures to flicker during Roadhog’s Feast highlight intro
  • [PS4/XB1] Fixed a bug causing Soldier: 76’s cape to clip during the Push-Ups emote when his Strike Commander Morrison, Daredevil: 76, or Stunt Rider: 76 skin was equipped

Maps

  • Fixed a bug causing glass that has been shattered by an explosion to be colored black

Overwatch patch 2.11 adds new tie-breaking rule to Competitive Play, fixes Genji’s ult issue for high latency players posted first on http://ift.tt/2k0LiGW

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