The first update for Card Thief [$1.99] has hit, and it brings a feature I requested in my review: iCloud support. Now, the game will save your progress to the cloud automatically after winning a game or unlocking something, with a manual save in the options. You will be prompted on another device if there's a more advanced save. I love me some Card Thief, but I have had significant progress on my iPhone that I couldn't bother to use backdoor methods to transfer to my iPad, and this game is admittedly a big battery waster. So why not play it on the device that literally has a big battery to waste, I say? Now, I can play on my iPad without having to re-unlock things I already got on my iPhone. Thanks, Tinytouchtales!
A few other nice additions are hrere in 1.1, too. Statistics tracking has been added. The insignia drop rate is improved, so you're more likely to get multiple insignias in a chest, and less likely to get a chest with no insignias at all. New players will now always start with the cloak, which was something a bit unclear in the original release that you had the cloak early on. Also, if you get into a situation where you can only make one move before losing, you can now take the additional move so that you don't wind up in a state where the game is stuck and you have to quit to adavance. A few other bugs have been cleaned up as well. Check this game out, and if you haven't, read our review!
'Card Thief' Update Brings iCloud Support and Useful Fixes posted first on http://ift.tt/2k0LiGW
No comments:
Post a Comment