South Park: Phone Destroyer hits that perfect balance between offering everything you love about a specific IP with approachable, enjoyable gameplay in a freemium setting. Of course, being freemium, Phone Destroyer certainly has its fair share of pay-to-win potentials and skill/pay walls. However, it’s also one of the more forgiving games in terms of being able to continually play the game. With the following tips, players will be able to maximize their time and skill and extend that play time even further.
Our Phone Destroyer guide is divided into two parts: the first focuses on how to build your card collection and the second focuses on battle tips to help you win in PvP and story mode. Our card gathering tips are based common sense techniques as well as time management.
Card Gathering Tips
Always Get Your Free Cards
Sure, the whole point of free card timers is simply to get you to log back into the game, but if we’re trying to do as much as we can without spending real money, then those free card packs become absolutely essential. The easiest way to guarantee that you get those packs as soon as possible is to let the game remind you via notifications. However, if you’re not big into constant reminders, at least set a timer or alarm so you know when to go back.
Take Advantage of the Extra Locker Slot… When Appropriate
Phone Destroyer rewards won battles by letting the player pick three random lockers from a set of ten. Three of the lockers will contain significant rewards while the rest will have standard, smaller rewards. The game will let players take one more free locker in return for watching an ad. However, after you’ve done it a few times, the game puts you on a four hour timer before you can opt for extra ad lockers. So, while you want to use those ad lockers when they are available be smart about it. For example, if you’ve already gotten the good rewards from a battle, don’t bother using an ad locker. Conversely, if you open up three crappy reward lockers, the odds are in your favor that you’ll get a good one with the ad locker.
Focus on Training the Cards You Like
Early on in Phone Destroyer the game gives you a decent amount of materials and coins and basically tell you to go nuts and upgrade as many cards as you can. While there’s nothing wrong with this, the cards available to upgrade are simply the introductory cards and may not necessarily be ones that you even like. At this early stage, I’d recommend upgrading the cards you like and avoid upgrading those that you just know you’re going to put on the bench as soon as you get the opportunity.
Purchase Materials Early On, Cards Later On
For the first few hours of the game, materials will be your biggest bottle neck as all your intro cards will need to be upgrade significantly. Thankfully, the game’s shops all sell various upgrade materials that rotate periodically. Early on, I’d recommend spending what coins and PvP tickets you earn on materials until you can get all your heavy hitting cards fully leveled up. Once you get to that point, then you focus on purchasing cards for the actual upgrades.
Save Your Premium Currency for Card Packs
Sure it will take awhile, but don’t be tempted to spend your premium currency on extra locker rolls or anything else but card packs. Specifically, don’t stop saving until you can get at least the second tier card pack that has a greater chance for better cards. In terms of actually earning said currency, you can earn it via lockers and don’t forget to cash out any achievements that are unlocked.
Take Advantage of any Starter Bundles
Yes, I know the guide focuses on not having to spend anymore. But, if you have a couple bucks to spare, take advantage of the starter bundles. They are of greater value than simply purchasing currency and usually have things that you’ll want to get anything.
PvP/Battle Tips
While the story mode is pretty straightforward, PvP plays similarly to a modified version of Clash Royale. There’s plenty of strategy in terms of card selection and usage, so keep in mind the following tips, when you’re battling.
Keep A Balanced Card Collection On Hand
Cards are divided into Tanks (High HP/Low Damage), Fighter (Balanced Melee Fighters), Assassins (Mobile High Damage/Low HP) and Ranged (Low HP). There are also spell cards that cause damage and other effects on the battlefield, but don’t summon characters to the board. Generally, you want to keep a few of each card on there so that way you have a fairly good chance of countering.
Don’t Forget to Repeat Past PvE Battles
Each PvE Mission has 15 difficulties - and each time you beat it you move up to the next one. While the matches obviously get more difficulty, the rewards get much better too. If you find yourself having issues progressing in the story, there’s probably a good chance you’ll have some older missions to reply at easier difficulties, giving you more chances to earn cards, materials and currency.
Know What Cards to Counter With Others
The biggest key to success in both PvP and PvE battles is to know which cards you’re facing against and how to counter against them. For example, if your enemy is slow moving tank, you want to use a fast assassin and as many ranged attackers as possible to start dealing damage. If you’re facing an assassin yourself, you may want to unleash a card that spawns multiple enemies (such as the animal cards) that can act as a diversion while your other cards do damage. You’ll also want to try and get your tanks in a position to take as much damage so your other cards can stay alive and do their own attacks.
Don’t Forget Special Abilities
Rarer cards will typically come with abilities, such as those that need to be activated after spending time on the field (Sheriff Cartman is the first such card that you get with this ability). There are other abilities as well, such as Warcry (activates when the card is put in play), Aura (AoE benefits/nerfs for nearby characters), and Deathwish (activates when you die). If you’re lucky enough to have cards with these abilities, make sure you understand exactly what they do and when they are activated so that why you can place them at the correct moment.
Know When To Place Your Cards and When To Save Them
As you start attacking your opponent (and as they start attacking you) the main player on each side will send out large shockwaves as they lose blocks of health. These shockwaves will do a lot of damage and will most likely take out a lot of weaker cards. If you know you’re going to do a lot of damage to initiate a shockwave on your foe, don’t send out cards arbitrarily — wait until the shockwave hits and then put those cards out. Conversely, if you know your hero is going to shockwave, wait until it happens and then place your cards out on the field.
Refrain From Really Getting into PvP Until A Little Later On
The PvE story mode has a few hard stops that require you to win PvP matches to move on, but beyond these mandatory matches, I’d recommend waiting on going all in regarding PvP until your at character level 5 and you have a few cards upgraded. The reason for this is I found the matchmaking to be a bit unbalanced up front and found myself playing against players that were a bit more upgraded than me simply because they played the story mode a bit longer. To that end I’d recommend doing the first 10-15 missions before being really ready to go PvP.
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