Lilith Games is bringing an intereting idea forth to mobile with Art of Conquest. The concept is that it's a game where you're fighting to control a continent, supporting your faction that's one of seven constantly vying for control. But what's interesting about the game is how some of the systems work. You'll be navigating a map as a character, traveling to different locations to fortify bases and conquer new locales, as opposed to just tapping on different spots on a map. Then in battle, while units are controlled automatically, you lay out their formation ahead of time, with different hero units as well as troops that can be deployed. Then, in battle, you can utilize hero abilities to help turn the tide of battle. Check out some of the game in action:
Along with the combat and world-exploring, there's more familiar raiding-strategy elements such as trying to get the resources to build out your army of troops and to build good defenses. It's an interesting mish-mash of genres, for sure. Art of Conquest has been soft launched if you're interested in checking it out.
GDC 2017 - 'Art of Conquest' is Lilith Games' MMO/RTS Hybrid posted first on http://ift.tt/2k0LiGW
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